Loose Change
Liminal London Mystery Four
When the crew is tasked to uncover the truth behind one of Declan’s old cases the team are faced with their most harrowing mission yet, taking them from car chases, tourist busses and mortal peril at the hands of the fey…
PLAYERS
LIMINAL LONDON IN ORDER
The penultimate Liminal London Mystery explores a secret at the heart of the fey!
After Liminal London Mystery Four’s explosive ending those that remain will attempt to pickup the pieces as a key moment to strike presents itself.
When the crew is tasked to uncover the truth behind one of Declan’s old cases the team are faced with their most harrowing mission yet, taking them from car chases, tourist busses and mortal peril at the hands of the fey…
When a black sheep member of the Barker clan comes asking for her, Monty, Mags and Declan must attempt to unpick the web of conspiracy that has entangled the Council of Merlin. A wizard has gone missing and all signs point to foul play.
This is a special collaboration live stream with Actual Play UK! In this prequel to the Liminal London Mysteries, when three partners in crime begin to be haunted by the misdeeds of their past, they must return to the detective who got them off the hook and get to the bottom of the shadowy figure haunting them.
Monty, Declan and Mags return in Blood Loss, an all new Liminal London Mystery featuring the incredible Shamini Bundell. When the gang are tasked with recovering an artefact hidden within the abandoned Strand tube station they quickly realise that they have bitten off more than they can chew when they realise a new vampire has been born in Liminal London.
In Liminal London things aren't quiet as they appear. Mags, Monty and Declan must uncover the truth behind a new drug infiltrating the magical underbelly of Hidden London. Their investigations will take them through Brixton where a werewolf pack calls the streets home, and the fey nightclubs of London Bridge where they run afoul of the Hidden City’s elite.
MERCH
SYSTEM
Liminal is a self-contained tabletop roleplaying game about those on the boundary between the modern day United Kingdom and the Hidden World- the world of secret societies of magicians, a police division investigating Fortean crimes, fae courts, werewolf gangs, and haunted places where the walls between worlds are thin.
There’s more to the world than most of us know. Academic wizards and gutter mages, vampires and werewolves, Men in Black working for a secret religious order and a police division investigating Fortean crimes. The cities and the very landscape encompass haunted places and lost bubbles of history, faerie courts and places of power.